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Post by hereticdave on Feb 28, 2019 11:01:37 GMT
catch the greased-up deaf guy This is a scenario I would like to play. IMPORTANT CHANGE GOING FORWARD From doing a bit of reading in various FB groups, one house rule that seems to work really well is for players to collect income from territories only ONCE per week, regardless of how many games played (even if it’s zero). This is to even it up a bit between those that play more and those who can’t. Players can still gain income from battle rewards in the same way but Settlements, Gambling Dens and other credit yielding territories can only be done ONCE per week (usually at the end of club). I like this idea, but then I'm only down every other week due to childcare....
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Post by sebjones86 on Feb 28, 2019 11:16:20 GMT
It just dawned on me that I’ve had 10 post games and you’ve had 5. Just seemed a bit not right. I think this is definitely a good move from now on, plus all the cool kids are doing it so...
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Post by Tom on Feb 28, 2019 11:46:30 GMT
If, like Dave said, someone only gets 1 game every 2 weeks, are they able to perform their territory cash grabbing twice, to make up for that lost week?
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Post by Tom on Feb 28, 2019 11:48:10 GMT
Also, greased up deaf guy .... please tell me that someone has made rules for this scenario!!
Rigid.
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Post by sebjones86 on Feb 28, 2019 12:01:00 GMT
'players to collect income from territories only ONCE per week, regardless of how many games played (even if it’s zero)'
So yeah. If you'd missed a session then turned up the next week, you'd immediately perform a Collect Income step. Then play a game. Then collect income again. Or if you're sat at home facetime someone to witness the rolls (or don't because we're grown adults that don't cheat at toy soldiers). So long as it's once a week it doesnt really matter when, you just can't do two 'collect incomes' in a row.
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Post by sebjones86 on Feb 28, 2019 12:02:55 GMT
Also, greased up deaf guy .... please tell me that someone has made rules for this scenario!! Rigid. Right... gonna have to write this now arent we
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Post by hereticdave on Feb 28, 2019 13:35:22 GMT
No idea on stats except maybe Escher champion stats with the following:
Skills:
Dodge, spring up, sprint, parry, step aside, escape artist
Equipment:
Displacer Field
Send your best hunter to the party.
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Post by Tom on Feb 28, 2019 14:27:02 GMT
'players to collect income from territories only ONCE per week, regardless of how many games played (even if it’s zero)' So yeah. If you'd missed a session then turned up the next week, you'd immediately perform a Collect Income step. Then play a game. Then collect income again. Or if you're sat at home facetime someone to witness the rolls (or don't because we're grown adults that don't cheat at toy soldiers). So long as it's once a week it doesnt really matter when, you just can't do two 'collect incomes' in a row. Yea definitely. As long as it is split like that, ta la
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Post by sebjones86 on Feb 28, 2019 17:13:58 GMT
No idea on stats except maybe Escher champion stats with the following: Skills: Dodge, spring up, sprint, parry, step aside, escape artist Equipment: Displacer Field Send your best hunter to the party. He could be the son of a hive noble driven mad by Spook huffing and running around the Underhive all naked and greasy. The noble not only wants him back but also wants it kept hush due to embarrassment.
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Post by Tom on Feb 28, 2019 17:36:23 GMT
If he's out of LoS he can make double moves as a single action. cause he's so fuckin' slippery. With no penalty for moving through vents.
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Post by sebjones86 on Mar 8, 2019 12:25:32 GMT
THE HIDDEN VAULT P.I.S.S. VS The Path of Perpetual Suffering Rusty Hole has existed as a settlement in some capacity for around five thousand years. Over time is has waxed and waned is size. Various 'mayors', leaders and gangs have laid claim to it's rulership but like most rulers and civilizations; they have faded away. The town itself exists in a hollowed out cavern which was excavated in order to exploit mineral veins or precious ores the purpose of which have been long forgotten. However it appears that not all of the wealth was shipped away straight after its extraction. With six major gangs prowling the street of Rusty Hole it comes as no surprise that some of its secrets were bound to be uncovered. And sure enough, deep beneath the town's streets lies a sealed vault containing riches from millennia past.
The mission was simple. Program the automata to open the sealed vault to claim the riches within... or die trying.
Above: Agents of P.I.S.S. discover the ancient automata and quickly realise its purpose in this place. Above: Eiryn unleashes his newly trained Bomb Rats, loaded with Incendiary Charges. They do little to hurt the automata but cause chaos among a tightly packed P.I.S.S. Above: Jorj, newly recruited Juve is overcome with dumb bravery and attempts to hack the automata... it doesn't work. Jorj is backhanded down the tunnel like a rag doll. T.P.O.P.S. manage to steal the automata in the end and use it to open the sealed vault. Fighters from both gangs rush forward to claim a share of the bounty.
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Post by Tom on Mar 8, 2019 15:51:47 GMT
God I love a good insane juve play!! Especially when it doesn't work out.
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Post by sebjones86 on Mar 8, 2019 16:51:26 GMT
He had a pop at glory on an 8+ intelligence rolled a 7 then got merked. Try again next time pal!
This scenario was really fun, i highly recommend it
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Post by the69thjester on Mar 11, 2019 12:06:25 GMT
PISS will be looking for someone to train against tonight if anyone is available? Or brave enough
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Post by sebjones86 on Mar 11, 2019 13:30:57 GMT
Mikey Mike tells me he’s down tonight. Last week of downtime so free reign on the scenarios.
From midnight tonight, it’s takeover time baby!
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