|
Post by AdamR on Jan 7, 2019 14:45:41 GMT
This year I finally want to get the AoS club campaign off the ground.
So - 28th of January start date. 1 or 2 campaign turns a month 6 campaign turns total
First two turns 1000 points.
Who wants to conquer the Flamescar Plateau?
|
|
|
Post by Ceri on Jan 8, 2019 14:21:33 GMT
I do!
|
|
|
Post by AdamR on Jan 8, 2019 14:35:10 GMT
What faction will sir be using?
|
|
|
Post by Tom on Jan 8, 2019 15:33:09 GMT
Blades of khorne will be sharpened and ready!
|
|
b0b
New Member
Posts: 6
|
Post by b0b on Jan 8, 2019 19:26:02 GMT
Yarp - ironjawz
|
|
Keith
Junior Member
Death to the false Emperor
Posts: 85
|
Post by Keith on Jan 9, 2019 12:41:44 GMT
Legions of Nagash maybe Nighthaunt.
|
|
|
Post by jasewin on Jan 15, 2019 11:32:25 GMT
The Harbinger of the Apocalypse will be there to sew more seeds for Nurgle's garden - Maggotkin......
|
|
|
Post by AdamR on Jan 16, 2019 9:58:27 GMT
Righto chaps - I'd like some background on your armies please. By the weekend if poss.
1 - Army name. 2 - Army faction/grand alliance. 3 - Home realm. 4 - Generals name & warscroll - this is the overall leader of your army, but doesn't have to feature in every list. 5 - Bit of fluff if you are feeling keen.
Campaign is set on the Flamescar Plateau on Aqshy, in the aftermath of Nagash's Necroquake - so bang up to date with the current AoS timeline. Why are your forces there? To conquer? To despoil? After some ancient arcane treasure of the Praxati? Just for the fightin?
Enquiring minds (in the dark void of the real of chaos) wish to know...
|
|
|
Post by jasewin on Jan 16, 2019 14:03:15 GMT
1 - Army name : The Chuckling Woe (Cyst of the Blessed Sons) 2 - Army faction: Maggotkin 3 - Home realm: Ulgu 4 - Generals name: Jus'nian Lord of blights (under the command of Archaon) 5 - Bit of fluff:
With every step the nag made maggots writhed up from the soil of the rotted ochard. The Luminescence of the ponds were all that guided the hollow one on the path through the menagerie, showing the ripe hanging heads of the corpse trees. The overgrown and rotten walls of the keep dimly lit among the vines and flies.
As the once harbinger walked to the gates, scythe perched upon his shoulder, they opened with a wet creek. The followers of the Chuckling Woe, Blessed Sons all of them, watched as the hooded figure rode through unobstructed. These were not men of fear but of their superstitions of these stolen men kept them in their place, it was through the harbingers eyes their patron could see them, favorably or not.
Into the great Hall the harbinger rode still upon his steed, ducking beneath the rotten beams. Even upon the rotted boards worms and maggots burrowed to the surface, rot flies emerging from the holes they had left. To the far end the creeking sounds were broken only by the occasional gargle of a laugh from Jus'nian from whom the Chuckling Woe took their name.
At the foot of the rusted iron chair, where the blighted lord sat, The hooded figure stopped and began to speak.
A sound resonated through the, candle lit hall, like seven hundred thousand crickets all vying for attention, eventually croaking in harmony.
"The plague touched has sought you out and you will answer his call, you have remained stagnant too long and the grandfathers garden needs tending."
The Heavy bulk of Jus'nian gave a spasm as he hocked the phlegm from his throat, more of an involuntary reaction than a sign of disrespect. He was wise enough to know you do not mock or even question the voice of a hollow one, their voice is that of the papa himself, he sat back resting his hand in the handle of the hammer beside him. Jus'nian filled the back of the dank wooden room in his throne and through his chuckles his deep voice boomed.
"What would the so called Everchosen have me do?"
"you are to leave your shadowed realm and head to the Flamescar Plateau in the Red Realm. There you are to gather with others and retrieve and orb of unending flame. Tne Grand Marshal intends to use this to cleanse lands ready for the cycle to begin anew, making way for an even larger menagerie, The Grandfather Wills it"
This Rasp ran Through Jus'nian he could not ignore the call. He stood and pulled the back from his chair, It was a fly shaped hunk of rusted Iron and picked up his hammer. His helmeted head looked up with a wet sound and he began to laugh.
"To Aqshy we go then!" ___________________________________________________________________________________________
Hope you enjoy!
|
|
|
Post by AdamR on Jan 16, 2019 14:40:57 GMT
Have yourself a big pustulent like!
|
|
|
Post by Tom on Jan 17, 2019 17:00:07 GMT
1 - Bludraks Cohort 2 - Blades of Khorne / Chaos 3 - Chaos Realm 4 - Bludrak Skullreap - Mighty Lord of Khorne. 5 - Spilling blood and making names for themselves! Allow me to split your reality .... right down the Urethral opening!
BLOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOD FOR THE BLOOD GOD!!!!!!!!!!!!!!!!!!
|
|
|
Post by jasewin on Jan 17, 2019 17:39:02 GMT
Looking like it's heating up in the realm of fire...... That pun is so terrible.... I'm totally phased.
|
|
Keith
Junior Member
Death to the false Emperor
Posts: 85
|
Post by Keith on Jan 25, 2019 13:12:59 GMT
Looking like it's heating up in the realm of fire...... That pun is so terrible.... I'm totally phased. Already with the dad jokes!
|
|
|
Post by jasewin on Jan 25, 2019 13:49:15 GMT
Already with the dad jokes! It's the little things.....
|
|
Keith
Junior Member
Death to the false Emperor
Posts: 85
|
Post by Keith on Jan 27, 2019 17:25:19 GMT
1 - The Dreadmare Contingent 2 - Legions of Nagash 3 - Shyish 4 - Ozrick (Knight of Shrouds on ethereal steed) 5 - Sir Ozrick was a noble man from a well to do family. Having learnt sword play, jousting and chivalry as a young man he soon found himself commanding a host of lancers under his father, the Prince Regent. With his uncle as his banner man providing advice and a extra parry or two he became versed in the art of war. He led Knights on many charges against the Ruinous Powers and usually came off unscathed. After a glorious victory where he slew many there was relative peace in the kingdom. Some years past and Ozrick was crowned Regent. He took to matters of the state such as ditch digging, ship building, farming and the like. He Began to hear rumours from the farm folk about walking corpses of the long since dead. Considered rumours and hear say at first more and more reports of the risen dead flooded his council chambers. Until it became apparent that an entire host of dead was bent on destroying his people.
After a handful of bitter defeats Ozrick was down to his last fighting force and a few score of civilians. They mustered on a hill just before dawn looking down into a valley crushed with undead. Sensing the end Ozrick broke rank and rode out to seek terms with dead general, none other than Arkhan cthe Black. Ozrick bent the knee to save his people. Arkhan sealed the pact by ripping his soul from his body and transforming him into a Knight of Shrouds.
The newly knighted Ozrick was dispatched to kill his own people - Arkhan crackled with raw energies killing and raising many. Ozrick slew many but he could only half remember the frightened faces. He tried to scream out in pain with his human voice but instead it was a chilling wail piercing like knives on the wind.
Soon after the slaughter Ozrick was sent on his next mission - not really knowing the motives that drove Nagash. Only that he was to reap the living like corn.
|
|