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Post by hereticdave on Dec 4, 2018 8:31:54 GMT
Cheers dude, looked like a good bash last night. Perhaps we could do some sort of multi level zone mortalis game using the two boards.
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Post by sebjones86 on Dec 9, 2018 11:39:39 GMT
CYCLE III: SPOOK HARVEST
[The Stub Uglies Vs The Miners' Union]
Spook prices are up! Seismic activity uncovers dome that have been inaccessible for decades. Gangs continue to stalk the tunnels along The Voiceless paths eager to claim the bounty.
Above: An old and forgotten fabrication block, it's original purpose long-forgotten yet life linger still in it's rusted generators. The stage is set.
Above: Miners approach the Spook with caution, respectful of it's unpredictable effects.
Above: Soon the central chamber is filler withthe sound of gunfighting.
Above: Balrog, Shinra and Pinkerton push up closer to their foe, ducking behind a wall.
Above: Far above The Spire far above even Necromunda's upper atmosphere, looking down from the coulds, a cosmic mastermind ponders his next move...
Shinra bursts through the door with a death-roar on his lips! He smashes Unionist Leader: Karl Von Ficken to the ground with his spud-jacker! Shinra swiftly moves on to take on Syd 'The Gun'. The pair grappled for a short while before Syd stunned Shinra with a right hook to the jaw. Getting to his feet, Syd let out a roar as he triumphantly caved Shinra's head in with the butt of his Heavy Stubber. He would not be forgotten...
Above: Pinkerton the Juve dispatches Billy who seconds before had almost blown him to atoms with a Demo-charge. Pinkerton offers up a silent prayer to the God-Emperor.
The Miners' Union lose too many men to stay in the fight. They abandon the position, leaving the spoils to The Stub Uglies
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Post by sebjones86 on Dec 9, 2018 18:52:16 GMT
CYCLE III: DOWNTOWN DUST-UP
[The Rad Vipers Vs The Miners' Union]
Both gangs withdraw from the tunnels to swing by Sumptown in order to replenish supplies; at the same time. This was never going to end well...
Above: The Ash-hand surveys the scene, all is quiet in this part of Sumptown.
Above: Suddenly violence erupts! The Miners' Union make their presence known and chaos comes to Sumptown. Tiber grapples with two Unionists before The Ash-hand's wayward plasma blast takes him out.
Above: Syd 'The Gun' scrambles for a vantage point
Above: Hestica Doomhowl and Billy trade blows
Above: Billy hits the deck and Ivor moves in for the GRONK!
Well placed Plasma proves too fierce for The Union. They retreat to lick their wounds and plot dark revenge on The Vipers. The day belongs to Cadmus
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Post by sebjones86 on Dec 10, 2018 23:36:29 GMT
Monster hunting isn’t for everyone, as Miners Union boss and uprising instigator Karl Von Ficken found out as he was pulled limb from limb by mysterious tentacles.
RIP KVF (pics available)
Dave took his new Delaque for a spin. Me no likey Grav guns and throwing knives! Tom surges ahead in rep while my dudes build some serious GR ready for the final scrap.
GG hive scummers
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Post by hereticdave on Dec 11, 2018 10:25:30 GMT
Dave took his new Delaque for a spin. Me no likey Grav guns and throwing knives! Your ability to pass the strength tests is uncanny, I thought the grav gun would have been your best friend!
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Post by Tom on Dec 11, 2018 14:09:37 GMT
Was a good munda night. Those tiles were a pleasure to play on Dave!! Loved it!
I think the t1250 brought their A Game, with some assistance from a couple of the stub uglies. Like any self respecting gang should do, they let the 2 stub hangers on take the cheap hits and sacrifice themself, allowing the rest of the t1250 to move in and destroy beast lairs and the 3 sump horrors.
Playing cooperatively definitely had a huge impact on the outcome. It was a shame Gaz took some tough hits early on, but the combination play really worked to take down the monsters.
Jack Schitt and the boys just couldn't be faulted. Their krak was on point and Jack himself minced the tickler in a one shot Stimm powered smash!
GG.
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Post by sebjones86 on Dec 11, 2018 14:54:19 GMT
Dave took his new Delaque for a spin. Me no likey Grav guns and throwing knives! Your ability to pass the strength tests is uncanny, I thought the grav gun would have been your best friend! My ability to roll 1-3 when needed saved my bacon I must admit. Tzeench did his thing clearly
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Post by sebjones86 on Dec 23, 2018 17:46:02 GMT
CYCLE III: IN THE DARK
[Stonecutters Vs The Stub Uglies]
The Paths are once again plunged in to darkness. This time, The Uglies encounter a new foe in The Stonecutters, an elusive gang of House Delaque.
Above: Work may have shut down in this part of the dome but these Gangers aren't sleeping any time soon.
Above: Stonecutters stalk the alleyways, sniffing their way through the gloom to seek out their foe.
Above: Fighting breaks out! Gaia takes a throwing knife to the knee and goes down. Homer closes in for the kill...
Above: Stylax rushes in to assist Gaia! His Bolter barks death and shells hit the Delaque leader's displacement shield. He flickers and leaps around but is later discovered slumped against a wall, grievously wounded.
Stylax's men search high and low for the Delaque but after a while it had become clear then they had faded in to the gloom from whens they came...
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Post by sebjones86 on Dec 23, 2018 21:12:41 GMT
CYCLE III: DOWNTOWN DUST-UP [T-1250 Crew Vs The Stub Uglies]
The stuffy, crowded tunnels of a settlement is not the place for a gang-on-gang encounter... but it happened anyway. No civilians were hurt in the making of this batrep.
Above: Jack Schitt and his crew of surly dudes roll in to town, seeking whores, booze and a fight!
Above: Obliterax rounds the corner to confront Roo, who skillfully parries the Ogryn's crushing blows and puts him down! Stub Ugly veteran Gaia is also left badly beaten by Jack Schitt leaving him useless and only fit for the mines.
No one stands between Jack Schitt and a brothel! The Stub Uglies withdraw to a less crowded part of town leaving The T-1250 to their sticky business.
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Post by Tom on Dec 23, 2018 22:21:44 GMT
I'll have you know It was STI check day actually, we take our sexual health very seriously down the t-1250 turf. So serious in fact that you trying to slow us down was extremely irresponsible on your part. Sexual health should be up there with local intimidation and head smashing!!
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Post by sebjones86 on Dec 24, 2018 8:19:58 GMT
I'm glad Jack Schitt insists on a responsible attitude towards sexual health, not enough of that in the underhive. More like the UnderHIV. Aminrite?
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Post by Tom on Dec 24, 2018 8:58:00 GMT
Ba dum tss....
.. go home, you're drunk!
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Post by sebjones86 on Jan 6, 2019 10:36:17 GMT
It's over folks, finished, done, finito! The final game has been played. It was a fatal 3-way between The Miners Union, Stub Uglies and Precint-13 with The Precinct blasting their way to victory with combat shotguns and pure grit. After 5 months and nearly 40 games of Necromunda the battle for The Voiceless Paths is won. The final standings are as follows. .. 1st – The T-1250 Crew (23 Rep)*
2nd – The Stub Uglies (21 Rep)
3rd – The Rad Vipers (20 Rep)
4th – The Miners Union (18 Rep)
5th – Precinct 13 (17 Rep)
6th – Stonecutters (10 Rep)
7th – The Inglorious Bandits (8 Rep)
*Winning gang receives prestige item Key to The Voiceless Paths (counts as Exotic Furs, Uphive Rainments and Opulent Jewellery and has a credit value of 50) GG all and thank you for an awesome Turf War. But what’s next…? I’m working on the second Turf War set in the previously ‘peaceful’ dwelling of Rusty Hole. This Dominion campaign will kick off late Jan or early Feb. This gives people a chance to paint up their new gangs and write some cool fluff.
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Post by Tom on Jan 6, 2019 11:17:30 GMT
Positively rigid!!! Thanks to all you guys, GG!
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Post by hereticdave on Jan 6, 2019 17:45:33 GMT
The stonecutters will be there!
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